Arif 3D Studio

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Maya Foundation and Workflow

Maya Foundation and Workflow

The Learning Maya Advanced course offers the chance for students to gain clear knowledge about the software with the help of a highly professional instructor.

COURSE STRUCTURE

This twenty four class course is taught in a Project base format.

There are two main projects one is an interior

and other is an exterior. There are also more than 20 projects. To accomplish those projects

different maya tools and features will come in

front.

Prerequisites

  • Essential Skill and knowledge on Maya Fundamentals
  • General level IQ and common sense
  • Determination for hardworking
  • Enough patients and eagerness for achieving goal
  • Creativity and observation power

Course Contents

Maya Advanced

Class-1

NURBS Modeling

Building surfaces

Revolve, Loft, Planar, Extrude.

Birail tool. Birail 2 tool. Birail3+ tool

Boundary. Square . Bevel, Bevel Plus.

Sculpting surface. Creating curves on a surfaces.

Projecting curves on a surface

Creating trims, NURBS Booleans

The attach surface tool

The aline surface tool

The stitch surface tool

Class-2

Project :

Building a NURBS Car

Class-3

Polygonal modeling

Booleans

Combining Polygonal Objects .

Modifying polygon surface

Extrusion, Extrude curve

Joining and Separating Geometry

Subdiv Proxy,

Modeling a Spoon, Jar, Books etc.

Class-4

Creating a polygon hand,

Creating a pumpkin, Gear, Chair etc.

Class-5

Creating materials in Maya

Hypershade,

Plastic ,metal, Glass, Mirror materials

Apply different materials to objects

Class-6

Use of light and cameras in maya

Image plane and other related features.

Class-7

Explore Polygon and subdivision modeling techniques

Projects: creating different objects

(instructor will set the projects)

Class-8

Sculpt polygon tool

3d paint tool

Projects: creating different objects

(instructor will set the projects)

Class-9

Non Linear Deformations,

Clusters

Projects: creating different objects

(instructor will set the projects)

Class-10

UV- Texture Editing

Texturing a telephone set

Creating a realistic eye, etc.

Class-11

Creating a Robot using

NURBS and polygon

Modeling Techniques.

Class-12

Modeling a cartoon character

Class-13

Paint Effects,

Paint Effects Basics,

Brushes, Strokes,

Paint Effects Window,

Scene Mode,

Modifying Brushes,

Brush Types,

Brush Attributes,

Tubes,

Basic Tube Attributes,

Growing and Branching,

Class-14

Animation,

Creating Animation,

Path Animation,

Flow Path Objects,

Pre Infinity, Post Infinity,

Set Driven Keys

Creating Keys

Play blast

Class-15

Dynamics & Simulations,

Rigid body Dynamics,

Setting Rigid Body and Simulations

Class-16

Particle Effects,

Emitters,

Types of Emitters,

Particle Types,

Particle Life spans,

Particle Collision,

Affective Particles with Fields,

Creating Rocket Exhaust

Class-17

Rendering

Cameras. Types of Cameras

Focal Length,

Clipping Planes,

Depth of Field,

Renders Setting,

Render View,

Render Region,

Interactive Photorealistic Rendering,

Maya Software Renderer,

Anti-Aliasing,

Raytracing,

Mental Ray Renderer,

Global Illumination Photons Final Gathering,

Photon Intensity,

Caustics.

Class-18

Creating a well furnished modern Interior-part_1

Class-19

Creating a well furnished modern Interior-part_2

Class-20

Creating a well furnished modern Interior-part_3

Class-21

Creating a well furnished modern Interior-part_4

Class-22

Creating an exterior scene-Part_1

Class-23

Creating an exterior scene-Part_2

Class-24

Creating an exterior scene-Part_3

Class-25

Evaluation Class

Prepared by:

Arif Ahmed

e-mail: arif3ds@yahoo.com

web : www.arif3dstudio.com

Last Update: 18.10.2007

important

·     Class contents are subjects to change.

22 June 2009 at 18:02 - Comments
Ishtiaque ahmedNo Gravatar at 23:58 on 24 June 2009
Hi, just wanted to know about the cource . Are u teaching this personally or do u have instute/training center? How ...
Arif AhmedNo Gravatar at 14:27 on 26 June 2009
Thanks for your comment. Yes I am Arif Ahmed, was associate with Deffodil Multimedia as a Head of 3d Animation. Details ...

Farmer

farmers

19 June 2009 at 20:36 - Comments

Bridge

bridge

19 June 2009 at 20:26 - Comments

Collage of my 3d works

Collage2

19 June 2009 at 20:00 - Comments

Course on 3d Animation and Visual F/x software offered by me

3D Animation and Visual F/x courses offered by me.

  1. 3ds MAX  Advanced_AAVA
  2. Adobe After Effects for Fx_aava
  3. Architectural Visualization
  4. Cartoon Character Animation_AAVA
  5. Character Animation with 3ds MAX Biped_AAVA.
  6. Character Animation with Character Studio in MAX
  7. Character Animation with Maya_aava
  8. Computer Graphics and Animation for Digital Film Making
  9. Dynamic motion Synthesis Endorphin
  10. Fluid Dynamics Integration with Maya_aava
  11. Introduction to Maya_aava
  12. Learning max fundamental_AAVA.
  13. Maya Advanced_aava
  14. Maya Foundation and Workflow_aava
  15. Maya nCloth_aava
  16. Poser Foundation and workflow_AAVA
  17. Real Flow Integration with Maya_aava
  18. Rendering with mental ray in Max
  19. Rendering with mental ray in Maya.
  20. Rendering with V Ray in 3ds MAX
  21. TV Commercial
  22. VUE Foundation and workflow_AAVA
16 June 2009 at 20:19 - Comments